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Ethnographic Encounters of the HCI kind in Bioastronautics

Research Plan –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Problem Statement Bioastronautics is a branch of aerospace engineering that specializes in the study and support of life in space. Bioastronautics researchers are interested in the biological, behavioral, medical, and material domains of organisms in spaceflight. Technological advances have increasingly led to a deepened interest and urgency in the domain of space […]

I’m a Storyteller: Modeling Users, and Crafting Analogies for Better Design

I use analogies. I’m constantly on the lookout for the perfect analogy to describe this phenomena or that. For example, how do you describe culture to someone?  If you go to the dictionary and recite: the customs, arts, social institutions, and achievements of a particular nation, people, or other social group -(see: Dictionary.com (Links to an external […]

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Matt Garvin

Cross-functional mixed methods user-experience research designer with a background in anthropology and human-computer interaction

Monday
9:00 am – 5:00 pm
Tuesday
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