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Matthew Garvin

design researcher

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Tag Archives: designer

Examples of Good and Bad UX/UI in World of Warcraft

These are just two examples of literally thousands of addons developed by the players themselves.

Posted byMatthew Garvin14 Nov 201817 Oct 2020Posted inUXTags:blizzard, design, design anthropology, designer, human computer interaction, interface, ui, ui design, UX, ux design, world of warcraftLeave a comment on Examples of Good and Bad UX/UI in World of Warcraft

UX for Civilization

Civilization is supposed to be the pinnacle of human social development. That we work together in a coordinated effort to achieve the common goal of human progress.

Posted byMatthew Garvin11 Nov 201817 Oct 2020Posted inApplied AnthropologyTags:anthropology, Applied Anthropology, design, designer, featured, research, researcher, society, ui, user experience, UXLeave a comment on UX for Civilization

Greetings Nerds!

So what is UX Design? Chances are, if you’re reading this you already know. So let’s pretend you don’t.

Posted byMatthew Garvin10 Nov 201821 Mar 2019Posted inUXTags:anthropology, design, designer, prototype, research, researcher, ui, usability, user experience, UX, wireframingLeave a comment on Greetings Nerds!
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