Creating an A-Frame Lunar Analog Environment

As the resident UX researcher and human in the loop testing co-coordinator for CLAWS, it’s my responsibility to plan, facilitate, and analyze usability tests with real people to get feedback on our AR Toolkit for Lunar Astronauts and Scientists (ATLAS). Earlier this year, CLAWS participated in the NASA SUITS Challenge, the pandemic forced our schoolContinue reading “Creating an A-Frame Lunar Analog Environment”