
I run scrappy studies that uncover what teams aren’t seeing, and turn insights into decisions that move fast and improve things.
I’m an anthropologist and human-computer interaction designer by trade. A leader through experience.
At NASA, I worked on a diverse array of projects related to improving astronaut autonomy through human-centered design, which also served as the focal point for my thesis research.
At University of Michigan, I led participatory design studies on automation with marginalized artisans—asking not just “can AI do this?” but “should it, and for whom?” I’ve published on counter-hegemonic AI and human-centered automation. I’m also a former Chair for World Information Architecture Day, and former Chapter Leader for the Interaction Design Foundation.
Most recently, I built the research function from scratch at Walker-Miller Energy Services, helping secure their largest contract and establishing frameworks that shaped executive strategy. I’ve run everything from rapid usability tests to multi-year ethnographies, always asking: what are teams not seeing?
I’m interested in opportunities to work on AI products where these questions matter—where research shapes what gets built, not just how it looks.
15+
YEARS RESEARCH
16+
PUBLICATIONS
52+
CITATIONS

Granular investigation of tasks across the journey.

Trust and explainability in automated decision support systems.

Designing inclusive digital environments for neurodiverse users

Predictive models of user behavior in complex control systems.

A scrappy, mixed-method need assessment and usability evaluation with IBM Developer

Equity-centered research, design, and strategy to advance equitable mobility and beneficial electrification among marginalized communities.

Generative Participatory Design x Assets-Based Design to advance circular economies of scale with human-ai teaming among traditional handicraft artisans.