Design Philosophy
Design needs a better relationship with the world around the humans and business objectives we design for.
I’m an anthropologist and information scientist who specializes in HCI/UX/Social Computing.
I embed and rapidly iterate to discover needs, create and test concepts and produce better results faster.
Current projects
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MAR·23·2026
Editing
OCT·31·2025
Design Research
Nov·01·2025
Writing
About
Born a cyborg, I picked up graphic/web design skills for my band as a punk singer before becoming a cyborg anthropologist of information science and an information scientist of human-computer interaction user experience, and social computing. Due to the speculative nature of my work, I’ve seized the opportunity to circle back around to a lifelong passion of mine, science fiction, fantasy, and speculative literature. I am currently editing my debut novel.

Acknowledgements
I’ve been supported by a mix of important people on professional journey. Special thanks to my mentors Kentaro Toyama, Tawanna Dillahunt, Ron Eglash, and Lionel Robert, for showing me how to operate like a top-tier researcher.
I’m open to collaboration.
Latest Notes
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Overview The AR Toolkit for Lunar Astronauts and Scientists (ATLAS) is an information system that was conceived during my time… Read more.
2–3 minutes -
AI is no longer just a reflection of human culture—it is a co-creator, a trickster, a steward. As algorithms begin… Read more.
21–32 minutes -
what is and what ought to be skilled work, labor, and automated assemblages extending human capabilities “A small sliver of… Read more.
15–22 minutes
FORMER LABs/TEAMS
Generative Justice Lab
University of Michigan
artisanal cyborgs, circular economics, indigenous knowledges
Exploration Medical Capability
NASA Human Research Program
long-duration human spaceflight
BLiSS
University of Michigan
astronaut autonomy, conversation design, AI interaction design
Convergent Aeronautics Solutions
NASA Aeronautics Research Mission Directorate
advanced air mobility
Social Innovations Lab
University of Michigan
future of work, cscw
CLAWS
University of Michigan
astronaut autonomy, ar, conversation design, interaction design
FORMER VOLUNTEER AND LEADERSHIP ROLES
Previous Consulting Work:
F.A.Q.
What makes you unique.
My interdisciplinary approach to UX research and design makes me unique. My academic background in anthropology, coupled with my experience in human-computer interaction and complex systems design, allows me to understand and address user needs from a holistic perspective. I’ve consistently been praised for my ability to translate complex qualitative data into actionable design insights, as seen in my work at NASA, where I successfully integrated qualitative research into the engineering process, increasing the acceptance and utilization of user insights among tech-centered engineers.
What motivates you?
I am deeply motivated by the opportunity to solve complex problems and create products that have a meaningful impact on people’s lives. The intersection of technology and human experience is where I find the most satisfaction in my work. For example, during my time at NASA, I was motivated by the challenge of making highly technical systems more user-friendly, knowing that our work would contribute to safer and more effective operations in space.

